
Hi, I'm
Aurélien Mora_
Senior Software Engineer & Architect
From large-scale engineering platforms to GPU engines and blockchain infrastructure — Model Engineering as the common thread.
About me.
I'm a software engineer with 15+ years of experience, driven by the desire to build systems that are well-architected, robust, and genuinely useful. My path has taken me from modelling platforms at Thales to blockchain infrastructure, always guided by strong architectural intuition and a model-driven approach. I thrive on autonomy, fast iteration, and solving real problems for real users.
Languages
15+ years
Software Engineering
Architecture
Model Engineering & Systems Design
GPU Computing
Vulkan, Shaders, Compute Pipelines
100% Remote
Working remotely since 2018
Experience.
Education
EPSI — School of Computer Science
Master's Degree in Computer Science
• 2005: High school diploma in Mathematics • 2007: Two-year technical degree in IT Management • 2010: Master's Degree in Computer Science, specializing in application development
Projects.
A selection of personal and open-source projects.

WesoForge
Distributed compaction of VDF proofs from the Chia blockchain
A distributed system for compacting Chia VDF proofs. Built as a multi-component Rust, Python, and Svelte stack that processed the full historical backlog in just over two weeks.

forgeros.fr
On-demand game server rental
Full-stack game server rental platform, built and operated solo. Reactive Quarkus backend, SvelteKit frontend, Keycloak authentication, PayPal payments, and Docker orchestration for image builds and server lifecycle management.

Lily Engine
Model-driven game engine on Vulkan
A model-driven game engine designed as a real ecosystem foundation: Lily for runtime, LMF for modeling, and VSand as concrete proof that the stack works. The Vulkan abstraction stays close enough to the metal to preserve control over rendering.

VSand
GPU-powered falling-sand game
A falling-sand game where the entire board simulation runs on the GPU as a cellular automaton via compute shaders. Built on the Lily engine, playable on itch.io.

LMF
Model Engineering framework
A complete rewrite of Eclipse EMF with explicit M1/M2/M3 management, a custom textual DSL, code generation, a full LSP server, an IntelliJ plugin, a CLI, and a Gradle plugin. The backbone of the Lily engine.

FrenchFarmers
France's largest Chia farming pool
Operating France's largest Chia farming pool (~100 active farmers). Rewrote the critical services I took over (claimer, payer, Discord bot) and run the infrastructure with a strong reliability focus.

La Parcelle Chia
Turnkey Chia farming servers
Designed, assembled, and deployed Chia farming servers for individuals and businesses. Covered the full chain: hardware sourcing, Linux setup, networking, deployment, and ongoing support.

CoinWallet
Modular Chia wallet for trading in Rust
A Rust Chia wallet designed as a foundation for automated trading. Reusable coin engine, market tracker, XCH/CAT/NFT offer handling, and a peer manager tuned for fresh market data.

Resumix
AI-assisted research corpus explorer
A web platform for uploading research PDFs or importing papers through OpenAlex, then exploring them conversationally through a RAG pipeline and a local LLM. Built with FastAPI, SvelteKit, and FAISS.